RÉSUMÉ
Education
M.Sc. Computer Science and Media
Mar 2024 — Aug 2026Specialized in Interactive Media & Games. Deepened expertise in graphics programming, GPU computing, and engine architecture.
Grade: 1.3
B.Sc. Medieninformatik
Mar 2020 — Aug 2023Gained a rigorous foundation in software engineering, system architectures, graphics, and interactive media.
Grade: 1.4
Work Experience
Freelance Voxel Artist
Oct 2018 — PresentCreated high-quality voxel assets and optimized 3D artwork for notable indie and commercial titles, including:
- Teardown (TuxedoLabs)
- Dawn Apart (IT&W)
- Cloudpunk (Ion Lands)
- Avoyd (Enkisoftware)
- Rooms.xyz (Things Inc.)
- Voxile (VoxRay Games)
Game Programmer (Internship)
Mar 2022 — Sep 2022Worked with the engineering team to bring the game Squirrel Be Gone into a functional, playable state using C# and Unity.