RÉSUMÉ

Education

M.Sc. Computer Science and Media

Mar 2024 — Aug 2026

Specialized in Interactive Media & Games. Deepened expertise in graphics programming, GPU computing, and engine architecture.

Grade: 1.3

B.Sc. Medieninformatik

Mar 2020 — Aug 2023

Gained a rigorous foundation in software engineering, system architectures, graphics, and interactive media.

Grade: 1.4

Work Experience

Freelance Voxel Artist

Oct 2018 — Present
Remote / Various Contractors

Created high-quality voxel assets and optimized 3D artwork for notable indie and commercial titles, including:

  • Teardown (TuxedoLabs)
  • Dawn Apart (IT&W)
  • Cloudpunk (Ion Lands)
  • Avoyd (Enkisoftware)
  • Rooms.xyz (Things Inc.)
  • Voxile (VoxRay Games)

Game Programmer (Internship)

Mar 2022 — Sep 2022
Studio Merkas (Stuttgart)

Worked with the engineering team to bring the game Squirrel Be Gone into a functional, playable state using C# and Unity.