Teardown
Teardown is a very successfull game mainly consisting of voxel-based destruction created by TuxedoLabs.
I was part of the team working on it mainly during the development phase before its release into Early Access. During that time I mostly worked on assets for various vehicles as well as lots of different foliage. The image carousel shows an excerpt of my work on the game.
Part of my work on Teardown was also the creation of a fully fledged out castle scene. Originally meant as a showcase for Teardown's modding capacities it has since become the most used test scene by various different voxel rendering projects.